#include "RemoteClient.h"
//#include <malloc>

RemoteClient::RemoteClient(int uid){
   this->uid = uid;
}

RemoteClient::RemoteClient(int uid, char* name, int x, int y, int z)
{
   this->uid = uid;
   this->name = name;
   this->pos_x = x;
   this->pos_y = y;
   this->pos_z = z;
}

RemoteClient::~RemoteClient()
{
   //free(name);
}
